Doctor Who #19

Stars Fell On Stockbridge Parts 1 - 2

STORYLINE

Part 1

Once again, the Doctor pops into Stockbridge, his favorite rural time-loop disaster zone. He’s expecting a peaceful visit—maybe a chat with Maxwell Edison, maybe a break from cosmic destiny. Naturally, this means he instead walks straight into a temporal mystery with all the subtlety of a flying anvil.

Strange meteorites have been falling around the village. Villagers report weird lights, distortions, vanishing sheep (which is never a good sign), and a general sense that something is “off.” Given Stockbridge’s history, this is only marginally more alarming than discovering your toaster has become self-aware.

The Doctor investigates the crater sites and discovers fragments of… something. Something alien. Something humming with unstable energy. Something that definitely does not belong in the British countryside unless it comes with a National Trust placard.

Before he can poke it into submission, a shimmering portal opens, and the Doctor is sucked into a pocket dimension. Because of course he is. That’s how Tuesdays work for him.

Inside the dimension, he encounters surreal landscapes, fractal castles, and gravity that behaves like it’s had three pints too many. And watching him from the shadows? Tall, armored figures with glowing helmets—mysterious, powerful, and radiating the exact vibe of “boss fight.”

Cliffhanger!

Recap — Part 2

The Doctor quickly deduces the armored newcomers are the Starfall Warriors, a group of extradimensional beings whose only hobbies appear to be invading worlds, stealing them dimensionally, and accessorizing like glam-rock space knights.

Their plan: pull Stockbridge—and eventually all of Earth—into their dimension to expand their empire. The Doctor finds this tacky, rude, and in violation of at least seventeen cosmic zoning laws.

Meanwhile, back in the real world, time is going absolutely bananas. Stockbridge is fragmenting. Villagers are stuck in repeating loops. Someone probably keeps ordering the same pint at the pub over and over.

The Doctor, trapped inside the pocket dimension, finds an energy nexus powering the dimensional theft. So he does what he always does: presses buttons until everything explodes in a narratively satisfying way.

The backlash flings him (and Stockbridge) back into normal space. The Starfall Warriors vanish, the portals collapse, and the village returns to its natural state: confused but mostly intact.

The Doctor bids Stockbridge farewell—again—promising that next time, he’ll definitely visit without incident.

He’s lying.

Written by Steve Parkhouse Art by Dave Gibbons

The Touchdown On Deneb 7

STORYLINE

This short story is basically Space Sports Week with added mayhem.

The Doctor and Sharon arrive on Deneb 7, where a high-profile alien football match is about to begin. Yes, football. Because even in the distant future, intelligent species still insist on forming leagues and screaming at referees.

The match is between two species whose rivalry makes Earth football hooliganism look like a polite church picnic. Tensions are high, the stadium is buzzing, and interplanetary corporate sponsors hover overhead like vultures with very shiny logos.

But something is wrong. One of the star players collapses before kickoff, apparently suffering from sabotage—someone tampered with the team's environmental conditioning. Without it, the player can’t survive Deneb 7’s atmosphere.

The Doctor investigates while Sharon tries to avoid being crushed by stampeding fans. He discovers that a rival corporation arranged the sabotage to tank the match, ruin the opposing team’s franchise value, and take over the league. Capitalism: 1, Ethics: 0.

Before the saboteurs can finish their plan, the Doctor exposes them in grand, stadium-wide fashion. Chaos erupts. Security droids chase executives. Fans scream. The Doctor discreetly ushers Sharon back to the TARDIS before someone hands them a whistle and tells them to officiate.

Written by ? Art by ?

The Outsider

STORYLINE

This standalone backup strip is short, strange, and surprisingly poignant.

An alien traveler—tall, gaunt, expressive, and very clearly not from around here—wanders into a human settlement seeking shelter, companionship, and possibly a snack that won’t dissolve him.

He tries to introduce himself politely. The humans respond with fear, shouting, pitchforks, and all the usual hospitality Earth extends to extraterrestrials who aren’t wearing a cute robot suit.

The alien is driven away again and again. He means no harm. He just wants to belong. But everywhere he goes, he’s met with hostility, suspicion, or outright violence. The story pulls no punches: humanity isn’t being possessed, manipulated, or influenced. They’re just being terrible.

Finally, cornered and wounded, the alien flees into the wilderness. There, he’s found by a small child—the only person in the story who doesn’t react like an angry terrier. The child offers comfort, water, and kindness.

For a moment, things seem hopeful.

And then the adults arrive, panic anew, and chase the alien off once more.

He escapes into the night, lonely but alive, leaving behind the one small human who actually saw him without fear.

It’s bleak. It’s symbolic. And it absolutely reads like something the editors put in after realizing the issue didn’t yet have a moral lesson about prejudice.

Written by ? Art by Dave ?